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Abilities

374 abilities · 152 competitive · 10 S-tier

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Adaptability

Increases the same-type attack bonus from 1.5× to 2×.

Aerilate

Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power.

Aftermath

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Air Lock

Negates all effects of weather, but does not prevent the weather itself.

Analytic

Strengthens moves to 1.3× their power when moving last.

Anger Point

Raises Attack to the maximum of six stages upon receiving a critical hit.

Anger Shell

When the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised.

Anticipation

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Aqua BoostOther format

No description available

Arena Trap

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

Armor Tail

Prevents the opponent from using any moves that have priority, such as Quick Attack.

Aroma Veil

Protects allies against moves that affect their mental state.

As One Glastrier

Combines the effects of Unnerve and Chilling Neigh.

As One Spectrier

Combines the effects of Unnerve and Grim Neigh.

Aura Break

Makes Dark Aura and Fairy Aura weaken moves of their respective types.

Aura Guard

A Pokémon with Aura Guard takes half damage from moves that make contact.

Bad Dreams

Damages sleeping opponents for 1/8 their max HP after each turn.

Ball Fetch

If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.

Battery

Ally Pokémon's moves have their power increased to 1.3×.

Battle Armor

Protects against critical hits.

Battle Bond

Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times.

Beads Of Ruin

Lowers Special Defense of all Pokémon except itself.

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Berserk

Raises this Pokémon's Special Attack by one stage every time its HP drops below half.

Big Pecks

Protects against Defense drops.

Black HoleOther format

No description available

Blaze

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

BodyguardOther format

No description available

BonanzaOther format

No description available

Bulletproof

Protects against bullet, ball, and bomb-based moves.

CalmingOther format

No description available

CelebrateOther format

No description available

Cheek Pouch

Restores HP upon eating a Berry, in addition to the Berry's effect.

Chilling Neigh

Boosts Attack after knocking out a Pokémon.

Chlorophyll

Doubles Speed during strong sunlight.

Clear Body

Prevents stats from being lowered by other Pokémon.

ClimberOther format

No description available

Cloud Nine

Negates all effects of weather, but does not prevent the weather itself.

Color Change

Changes type to match when hit by a damaging move.

Comatose

This Pokémon always acts as though it were Asleep.

Commander

Goes inside the mouth of an ally Dondozo if one is on the field.

Competitive

Raises Special Attack by two stages upon having any stat lowered.

Compound Eyes

Increases moves' accuracy to 1.3×.

ConfidenceOther format

No description available

ConquerorOther format

No description available

Contrary

Inverts stat changes.

Corrosion

This Pokémon can inflict poison on Poison and Steel Pokémon.

Costar

Copies ally's stat changes on entering battle.

Cotton Down

When Ignores moves and abilities that draw in moves.

Cud Chew

Causes the Pokémon to reuse an already consumed Berry at the end of the next turn.

Curious Medicine

Resets all stat changes upon entering battlefield.

Cursed Body

Has a 30% chance of Disabling any move that hits the Pokémon.

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Damp

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Dancer

Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.

Dark Aura

Strengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon.

Dauntless Shield

Boosts Defense in battle.

DazeOther format

No description available

Dazzling

Opposing Pokémon cannot use priority attacks.

DecoyOther format

No description available

Deep SleepOther format

No description available

Defeatist

Halves Attack and Special Attack at 50% max HP or less.

Defiant

Raises Attack two stages upon having any stat lowered.

Delta Stream

Creates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon.

Desolate Land

Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail.

Disguise

Prevents the first instance of battle damage.

DisgustOther format

No description available

DodgeOther format

No description available

Download

Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.

Dragonize

The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.

Dragons Maw

Powers up Dragon-type moves.

Drizzle

Summons rain that lasts indefinitely upon entering battle.

Drought

Summons strong sunlight that lasts indefinitely upon entering battle.

Dry Skin

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.

Early Bird

Makes sleep pass twice as quickly.

Earth Eater

Restores HP when hit by a Ground-type move.

Eelevate

The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. When the Pokémon knocks out a target with an attack, its highest stat is boosted by 1 stage.

Effect Spore

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Electric Surge

When this Pokémon enters battle, it changes the terrain to Electric Terrain.

Electromorphosis

When hit by an attack, the power of the next Electric-type move it uses is doubled.

Embody Aspect

Embody Aspect boosts a particular stat, depending on the form of a Terastallized Ogerpon

Emergency Exit

This Pokémon automatically switches out when its HP drops below half.

ExplodeOther format

No description available

Fairy Aura

Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon.

Filter

Decreases damage taken from super-effective moves by 1/4.

Fire Mane

Boosts the power of the Pokémon's Fire-type moves by 50%.

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Flame BoostOther format

No description available

Flare Boost

Increases Special Attack to 1.5× when burned.

Flash Fire

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Flower Gift

Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.

Flower Veil

Protects friendly Grass Pokémon from having their stats lowered by other Pokémon.

Fluffy

Damage from contact moves is halved. Damage from Fire moves is doubled.

Forecast

Changes Castform's type and form to match the weather.

Forewarn

Reveals the opponents' strongest move upon entering battle.

FortuneOther format

No description available

Friend Guard

Decreases all direct damage taken by friendly Pokémon to 0.75×.

FrightenOther format

No description available

Frisk

Reveals an opponent's held item upon entering battle.

FrostbiteOther format

No description available

Full Metal Body

Other Pokémon cannot lower this Pokémon's stats.

Fur Coat

Halves damage from physical attacks.

Gale Wings

Raises Flying moves' priority by one stage.

Galvanize

This Pokémon's Normal moves are Electric and have their power increased to 1.2×.

Gluttony

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Good As Gold

Gives immunity to status moves.

Gooey

Lowers attacking Pokémon's Speed by one stage on contact.

Gorilla Tactics

Boosts the Pokémon's Attack stat but only allows the use of the first selected move.

Grass CloakOther format

No description available

Grass Pelt

Boosts Defense while Grassy Terrain is in effect.

Grassy Surge

When this Pokémon enters battle, it changes the terrain to Grassy Terrain.

Grim Neigh

Boosts Special Attack after knocking out a Pokémon.

Guard Dog

Boosts Attack if intimidated, and prevents being forced to switch out.

GulpOther format

No description available

Gulp Missile

If a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP.

Guts

Increases Attack to 1.5× with a major status ailment.

Hadron Engine

Creates an Electric Terrain when entering battle, and boosts Special Attack while active.

Harvest

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Healer

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Heatproof

Halves damage from Fire moves and burns.

Heavy Metal

Doubles the Pokémon's weight.

HerbivoreOther format

No description available

HeroOther format

No description available

High RiseOther format

No description available

Honey Gather

The Pokémon may pick up Honey after battle.

Hospitality

When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.

Hot BloodedOther format

No description available

Huge Power

Doubles Attack in battle.

Hunger Switch

Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode

Hustle

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Hydration

Cures any major status ailment after each turn during rain.

Hyper Cutter

Prevents Attack from being lowered by other Pokémon.

Ice Body

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Ice Face

The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.

Ice Scales

Halves damage from Special moves.

Illuminate

Doubles the wild encounter rate.

Illusion

Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.

Immunity

Prevents poison.

Imposter

Transforms upon entering battle.

Infiltrator

Bypasses Light Screen, Reflect, and Safeguard.

Innards Out

When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.

Inner Focus

Prevents flinching.

Insomnia

Prevents sleep.

InstinctOther format

No description available

InterferenceOther format

No description available

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Intrepid Sword

Boosts Attack in battle.

Iron Barbs

Damages attacking Pokémon for 1/8 their max HP on contact.

Iron Fist

Strengthens punch-based moves to 1.2× their power.

Jagged EdgeOther format

No description available

Justified

Raises Attack one stage upon taking damage from a Dark move.

Keen Eye

Prevents accuracy from being lowered.

Klutz

Prevents the Pokémon from using its held item in battle.

Last BastionOther format

No description available

Leaf Guard

Protects against major status ailments during strong sunlight.

Levitate

Evades Ground moves.

Libero

Libero changes the Pokémon's type to that of its previously used attack.

Life ForceOther format

No description available

Light Metal

Halves the Pokémon's weight.

Lightning Rod

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Limber

Prevents paralysis.

Lingering Aroma

Contact changes the attacker's Ability to Lingering Aroma.

Liquid Ooze

Damages opponents using leeching moves for as much as they would heal.

Liquid Voice

Sound-based moves become Water-type.

Long Reach

This Pokémon's moves do not make contact.

LullabyOther format

No description available

LunchboxOther format

No description available

Magic Bounce

Reflects most non-damaging moves back at their user.

Magic Guard

Protects against damage not directly caused by a move.

Magician

Steals the target's held item when the bearer uses a damaging move.

Magma Armor

Prevents freezing.

Magnet Pull

Prevents Steel opponents from fleeing or switching out.

Marvel Scale

Increases Defense to 1.5× with a major status ailment.

MedicOther format

No description available

Mega Launcher

Strengthens aura and pulse moves to 1.5× their power.

Mega Sol

The Pokémon can use its moves as if the weather were harsh sunlight.

MeleeOther format

No description available

Merciless

This Pokémon's moves critical hit against poisoned targets.

Mimicry

Changes type depending on the terrain.

Minds Eye

The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.

Minus

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Mirror Armor

Reflects any stat-lowering effects.

Misty Surge

When this Pokémon enters battle, it changes the terrain to Misty Terrain.

Mold Breaker

Bypasses targets' abilities if they could hinder or prevent a move.

Mood MakerOther format

No description available

Moody

Raises a random stat two stages and lowers another one stage after each turn.

Motor Drive

Absorbs Electric moves, raising Speed one stage.

MountaineerOther format

No description available

Moxie

Raises Attack one stage upon KOing a Pokémon.

Multiscale

Halves damage taken from full HP.

Multitype

Changes Arceus's type and form to match its held Plate.

Mummy

Changes attacking Pokémon's abilities to Mummy on contact.

Mycelium Might

Status moves go last, but are not affected by the opponent's ability.

Natural Cure

Cures any major status ailment upon switching out.

Neuroforce

Increases super-effective damage dealt to 1.25×.

Neutralizing Gas

Neutralizes abilities of all Pokémon in battle.

No Guard

Ensures all moves used by and against the Pokémon hit.

NomadOther format

No description available

Normalize

Makes the Pokémon's moves all act Normal-type.

NurseOther format

No description available

Oblivious

Prevents infatuation and protects against Captivate.

OmnipotentOther format

No description available

Opportunist

Copies stat boosts by the opponent.

Orichalcum Pulse

Turns the sunlight harsh when entering battle, and boosts Attack while active.

Overcoat

Protects against damage from weather.

Overgrow

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Own Tempo

Prevents confusion.

Parental Bond

Lets the bearer hit twice with damaging moves. The second hit has half power.

ParryOther format

No description available

Pastel Veil

Prevents the Pokémon and its allies from being poisoned.

PerceptionOther format

No description available

Perish Body

When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.

Pickpocket

Steals attacking Pokémon's held items on contact.

Pickup

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Piercing Drill

When the Pokémon uses contact moves, it can hit even targets that are protecting themselves.

Pixilate

Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power.

Plus

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Poison Heal

Heals for 1/8 max HP after each turn when poisoned in place of damage.

Poison Point

Has a 30% chance of poisoning attacking Pokémon on contact.

Poison Puppeteer

Pokémon poisoned by Pecharunt's moves will also become confused.

Poison Touch

Has a 30% chance of poisoning target Pokémon upon contact.

Power Construct

Transforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%.

Power NapOther format

No description available

Power Of Alchemy

When an ally faints, this Pokémon gains its Ability.

Power Spot

Just being next to the Pokémon powers up moves.

Prankster

Raises non-damaging moves' priority by one stage.

Pressure

Increases the PP cost of moves targetting the Pokémon by one.

PrideOther format

No description available

Primordial Sea

Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.

Prism Armor

Reduces super-effective damage to 0.75×.

Propeller Tail

Ignores moves and abilities that draw in moves.

Protean

Changes the bearer's type to match each move it uses.

Protosynthesis

Raises highest stat in harsh sunlight, or if holding Booster Energy.

Psychic Surge

When this Pokémon enters battle, it changes the terrain to Psychic Terrain.

Punk Rock

Boosts sound-based moves and halves damage from the same moves.

Pure Power

Doubles Attack in battle.

Purifying Salt

Protects from status conditions and halves damage from Ghost-type moves.

Quark Drive

Raises highest stat on Electric Terrain, or if holding Booster Energy.

Queenly Majesty

Opposing Pokémon cannot use priority attacks.

Quick Draw

Enables the Pokémon to move first occasionally.

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