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Moves

970 moves · power · accuracy · effects

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970 of 970 moves

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Move
View 10 000 000 Volt Thunderbolt
10 000 000 Volt Thunderbolt

Inflicts regular damage with no additional effect.

Electric195 power · 1 PP
View Absorb
Absorb

Drains half the damage inflicted to heal the user.

Grass20 power · 25 PP
View Accelerock
Accelerock

Inflicts regular damage with no additional effect.

Rock40 power · 20 PP
View Acid
Acid

Has a chance to lower the target’s Special Defense by one stage.

Poison40 power · 30 PP
View Acid Armor
Acid Armor

Raises the user’s Defense by two stages.

Poison20 PP
View Acid Downpour Physical
Acid Downpour Physical

Inflicts regular damage with no additional effect.

Poison1 PP
View Acid Downpour Special
Acid Downpour Special

Inflicts regular damage with no additional effect.

Poison1 PP
View Acid Spray
Acid Spray

Lowers the target’s Special Defense by two stages.

Poison40 power · 20 PP
View Acrobatics
Acrobatics

Has double power if the user has no held item.

Flying55 power · 15 PP
View Acupressure
Acupressure

Raises one of a friendly Pokémon’s stats at random by two stages.

Normal30 PP
View Aerial Ace
Aerial Ace

Never misses.

Flying60 power · 20 PP
View Aeroblast
Aeroblast

Has an increased chance for a critical hit.

Flying100 power · 5 PP
View After You
After You

Makes the target act next this turn.

Normal15 PP
View Agility
Agility

Raises the user’s Speed by two stages.

Psychic30 PP
View Air Cutter
Air Cutter

Has an increased chance for a critical hit.

Flying60 power · 25 PP
View Air Slash
Air Slash

Has a chance to make the target flinch.

Flying75 power · 15 PP
View All Out Pummeling Physical
All Out Pummeling Physical

Inflicts regular damage with no additional effect.

Fighting1 PP
View All Out Pummeling Special
All Out Pummeling Special

Inflicts regular damage with no additional effect.

Fighting1 PP
View Alluring Voice
Alluring Voice

Effect unavailable.

Fairy80 power · 10 PP
View Ally Switch
Ally Switch

User switches places with the friendly Pokémon opposite it.

Psychic15 PP
View Amnesia
Amnesia

Raises the user’s Special Defense by two stages.

Psychic20 PP
View Anchor Shot
Anchor Shot

Traps the target.

Steel80 power · 20 PP
View Ancient Power
Ancient Power

Has a chance to raise all of the user’s stats by one stage.

Rock60 power · 5 PP
View Apple Acid
Apple Acid

Lower the targets Special Defense by 1 stage.

Grass80 power · 10 PP
View Aqua Cutter
Aqua Cutter

Effect unavailable.

Water70 power · 20 PP
View Aqua Jet
Aqua Jet

Inflicts regular damage with no additional effect.

Water40 power · 20 PP
View Aqua Ring
Aqua Ring

Restores 1/16 of the user’s max HP each turn.

Water20 PP
View Aqua Step
Aqua Step

Effect unavailable.

Water80 power · 10 PP
View Aqua Tail
Aqua Tail

Inflicts regular damage with no additional effect.

Water90 power · 10 PP
View Arm Thrust
Arm Thrust

Hits 2-5 times in one turn.

Fighting15 power · 20 PP
View Armor Cannon
Armor Cannon

Effect unavailable.

Fire120 power · 5 PP
View Aromatherapy
Aromatherapy

Cures the entire party of major status effects.

Grass5 PP
View Aromatic Mist
Aromatic Mist

Raises a selected ally’s Special Defense by one stage.

Fairy20 PP
View Assist
Assist

Randomly selects and uses one of the trainer’s other Pokémon’s moves.

Normal20 PP
View Assurance
Assurance

Power is doubled if the target has already received damage this turn.

Dark60 power · 10 PP
View Astonish
Astonish

Has a chance to make the target flinch.

Ghost30 power · 15 PP
View Astral Barrage
Astral Barrage

Inflicts regular damage with no additional effect.

Ghost120 power · 5 PP
View Attack Order
Attack Order

Has an increased chance for a critical hit.

Bug90 power · 15 PP
View Attract
Attract

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Normal15 PP
View Aura Sphere
Aura Sphere

Never misses.

Fighting80 power · 20 PP
View Aura Wheel
Aura Wheel

Raises the user's Speed by 1 stage. In Full Belly Mode, this move is Electric type. In Hangry Mode, this move is Dark type.

Electric110 power · 10 PP
View Aurora Beam
Aurora Beam

Has a chance to lower the target’s Attack by one stage.

Ice65 power · 20 PP
View Aurora Veil
Aurora Veil

Reduces damage five turns, but must be used during hail.

Ice20 PP
View Autotomize
Autotomize

Raises the user’s Speed by two stages and halves the user’s weight.

Steel15 PP
View Avalanche
Avalanche

Inflicts double damage if the user takes damage before attacking this turn.

Ice60 power · 10 PP
View Axe Kick
Axe Kick

Effect unavailable.

Fighting120 power · 10 PP
View Baby Doll Eyes
Baby Doll Eyes

Lowers the target’s Attack by one stage.

Fairy30 PP
View Baddy Bad
Baddy Bad

Inflicts regular damage with no additional effect.

Dark80 power · 15 PP
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