Synchronize
How it works
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment.
This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from Toxic Spikes or the burn from a Flame Orb.
Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Effects can vary between games. This is the synced main-series reference; check the rules of the game you are playing.
At a glance
- Introduced
- Generation 3
- Standard ability
- 18
- Hidden ability
- 0
Pokémon have abilities naturally. Hidden abilities use special availability rules that depend on the game.
Pokémon with Synchronize
Explore each Pokémon and its available ability slots.
18 matching entries
Abra
Standard ability
Kadabra
Standard ability
Alakazam
Standard ability
Mew
Standard ability
Natu
Standard ability
Xatu
Standard ability
Espeon
Standard ability
Umbreon
Standard ability
Ralts
Standard ability
Kirlia
Standard ability
Gardevoir
Standard ability
Munna
Standard ability
Musharna
Standard ability
Elgyem
Standard ability
Beheeyem
Standard ability
Indeedee Male
Standard ability
Rabsca
Standard ability
Indeedee Female
Standard ability
